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Scentverse

A wearable and companion app that explores how scent-based moments could be captured and shared across distance.

User Research Wearable Form App Design
  • InfoResearch, system concept, industrial design, and companion app design · Solo project · 2024
  • AwardMuse Design Awards, Silver Winner · Product Design (Wearable Technologies)
  • ToolsFigma · Adobe Illustrator · Photoshop · Affinity Mapping · User Journey Mapping · System Modeling
Scentverse wearable device worn outdoors

Background

Smell is one of the few parts of an experience that still cannot be shared online. A familiar scent can bring back a place, a person, or a specific moment almost instantly. In my survey, most respondents described this connection, and many had already tried to share a smell through text or images. They could explain where it came from, but the other person still could not experience it.

Research Findings

I combined a 45-response survey with four expert interviews and synthesized 132 observations into three design requirements.

Description

People found it difficult to describe scents clearly and accurately with words alone.

Comfort

The wearable had to stay light and comfortable on the face.

Safety

The stimulation method needed to be safe and reproduce scents accurately.

Scentverse affinity map, 132 cards clustered in four color groups, with the opportunities derived from seven key insights

Affinity map

Scentverse user journey map

User journey map

Technology Comparison

I compared two methods for recreating a scent during playback. Aroma cartridges release prepared scents, but each scent requires a matching formula and refill. Electrical stimulation removes the need to store scent materials and could reduce the size of the wearable, although the method remains experimental.

Diagram of olfactory perception from molecule to brain
Criteria Aroma cartridges Electrical stimulation
Device size Requires space for cartridges Could use smaller components
Refills Required No aroma refills
Scent library Limited to prepared formulas Not tied to stored formulas
Feasibility More established Experimental
Safety testing Material and exposure testing Electrical safety and individual calibration
Maintenance Refilling and cleaning Calibration and electrode care

Decision

I selected electrical stimulation as the speculative direction because it better matched the intended low-waste, wearable experience. The project did not validate the stimulation mechanism, so the remainder of the work focuses on the interaction model and product form rather than claiming technical readiness.

System Overview

The journey map showed that the friction was never posting content. People already share photos of a good meal. The smell cannot travel with the post. So the loop splits across two devices. The wearable captures and replays, and the app adds context and sends.

WEARABLE APP CAPTURED SCENT · BLUETOOTH SCENT MESSAGE · INTERNET PLAYBACK DATA · BLUETOOTH 01 Capture The detachable module captures the scent away from the face. 02 Add context The app pairs the scent with a photo, note, and location. 03 Send Users can send it privately or save it to the shared scent library. 04 Receive The scent message appears in the recipient's app with its photo and note. 05 Replay The app sends the scent data to the paired wearable through Bluetooth.

Form Exploration

The device had to hold a scent sensor, a detachable collection unit, battery, chip, Bluetooth module, and the microcurrent release heads, while staying light on the face. I evaluated each direction against six criteria.

  • weight distribution
  • one-hand removal
  • nose clearance
  • component volume
  • social acceptability
  • off-face capture

Early concepts placed most of the hardware near the center of the face, which would make the device feel front-heavy. Moving the battery and electronics toward the cheek and ear spreads the weight across a wider support area.

The sampling module detaches from the frame so it can be brought close to a drink, fabric, or other object without moving the entire wearable. After capture, it reconnects to the frame for playback.

Scentverse wearable device sketch

Form sketch

Hand drawn exploded view of the Scentverse wearable

Exploded view

App Design

The wearable handles scent capture and playback. The app stores each recording with a photo, note, and location, then lets users send it privately or add it to the scent library.

The library is organized by place, with categories such as rain, supermarkets, gas stations, and furniture stores. Private messages keep one-to-one sharing separate from public posts, while the device page connects the wearable for playback.

Explore screen with the scent library organized by scene

Browse the scent library

Upload screen pairing a captured scent with an image

Add context

Message screen with a scent card shared in a private chat

Send privately

Likes screen showing reactions to shared scents

View reactions

Bluetooth connection screen pairing the Scentverse wearable

Pair the wearable

Scentverse device and app working together

Outcome

Scentverse brought the wearable, mobile app, and sharing flow into one product concept. I completed the system flow, wearable form, component layout, and a clickable mobile prototype. The project received a Silver Award in Wearable Technologies at the Muse Design Awards.

The work covered the experience and product concept but did not validate scent sensing or nasal stimulation. Further development would require hardware prototyping, safety review, and controlled user testing.

Concept Scenarios

Capturing a drink scent with the Scentverse device

Drink sampling

Capturing a perfume scent with the Scentverse device

Object sampling

Wearing the Scentverse device while using the app

Device and app in use

Detaching the collection unit from the Scentverse frame

Detaching the collection unit